Count-Based Exploration is an exploration strategy that rewards visiting less-visited states — maintaining visitation counts $N(s)$ and providing an exploration bonus inversely related to the count: $r_{bonus} propto 1/sqrt{N(s)}$, encouraging the agent to visit novel states.
Count-Based Methods
- Tabular: Exact counts in tabular settings — $r_{bonus} = eta / sqrt{N(s)}$.
- Hash-Based: Hash continuous states to bins and count bin visits — SimHash for high-dimensional states.
- Density Models: Estimate pseudo-counts using density models — $hat{N}(s)$ from pixel-level density estimation.
- Successor Features: Use successor features for count-free, generalized exploration bonuses.
Why It Matters
- Theoretical: Count-based exploration has PAC-MDP guarantees — provably efficient in tabular settings.
- Scaling: The challenge is scaling exact counts to high-dimensional (pixel) observations — density models approximate this.
- Classic: Rooted in classical bandit theory (UCB) — exploration bonus decreases as uncertainty decreases.
Count-Based Exploration is go where you haven't been — rewarding novelty by tracking how often each state has been visited.
count-based explorationreinforcement learning
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