Curiosity-Driven Learning is a specific form of intrinsic motivation where the agent is rewarded for encountering situations that are difficult to predict — the agent's curiosity reward is the prediction error of a forward dynamics model, driving it toward novel, surprising states.
ICM (Intrinsic Curiosity Module)
- Forward Model: Predicts next state features: $hat{phi}(s_{t+1}) = f(phi(s_t), a_t)$.
- Curiosity Reward: $r_i = |hat{phi}(s_{t+1}) - phi(s_{t+1})|^2$ — prediction error = surprise.
- Feature Space: Predict in a learned feature space, not raw pixels — avoids the "noisy TV" problem.
- Inverse Model: Predict action from consecutive states — ensures the feature space captures actionable information.
Why It Matters
- No Reward Needed: The agent explores effectively driven purely by curiosity — no external reward required.
- Game Playing: Curiosity-driven agents learn to play Atari games with zero external reward — remarkable emergent behavior.
- Transfer: Curiosity-learned representations transfer to downstream tasks.
Curiosity-Driven Learning is exploring the unpredictable — rewarding the agent for encountering states it cannot yet predict.
curiosity-driven learningreinforcement learning
Explore 500+ Semiconductor & AI Topics
From EUV lithography to CUDA optimization — search the full knowledge base or chat with our AI assistant.