count-based exploration
**Count-Based Exploration** is an **exploration strategy that rewards visiting less-visited states** — maintaining visitation counts $N(s)$ and providing an exploration bonus inversely related to the count: $r_{bonus} propto 1/sqrt{N(s)}$, encouraging the agent to visit novel states.
**Count-Based Methods**
- **Tabular**: Exact counts in tabular settings — $r_{bonus} = eta / sqrt{N(s)}$.
- **Hash-Based**: Hash continuous states to bins and count bin visits — SimHash for high-dimensional states.
- **Density Models**: Estimate pseudo-counts using density models — $hat{N}(s)$ from pixel-level density estimation.
- **Successor Features**: Use successor features for count-free, generalized exploration bonuses.
**Why It Matters**
- **Theoretical**: Count-based exploration has PAC-MDP guarantees — provably efficient in tabular settings.
- **Scaling**: The challenge is scaling exact counts to high-dimensional (pixel) observations — density models approximate this.
- **Classic**: Rooted in classical bandit theory (UCB) — exploration bonus decreases as uncertainty decreases.
**Count-Based Exploration** is **go where you haven't been** — rewarding novelty by tracking how often each state has been visited.