Maskless Lithography
A maskless laser direct-write lithography system exposes a pattern directly onto photoresist with a focused, digitally modulated laser beam, with no physical mask or reticle in the optical path at all. The pattern exists only as data — a bitmap or vector file driving the beam's on/off and position in real time — which makes it the tool of choice whenever a mask would cost more than it's worth: prototyping, mask-blank writing itself, and low-volume or rapidly-changing designs.
The tradeoff is serial writing speed versus mask-free flexibility. A projection scanner exposes an entire field — millions of features — in one flash or scan pass because the mask already encodes the whole pattern; a direct-write tool has to trace that same pattern point by point or pixel by pixel, which is inherently slower per wafer. That's why direct-write systems dominate the applications where you'd never amortize a mask's cost in the first place — writing the mask itself, one-off prototypes, R&D splits — rather than high-volume production, where a mask's upfront cost disappears across hundreds of thousands of wafers.
Direct-write has one job that no other lithography tool can do at all: writing the masks that every other lithography tool depends on. Photomasks themselves are patterned almost exclusively by e-beam or laser direct-write systems, since a mask is by definition a single, unique original — there's no second mask to project it from. That makes direct-write the base of the entire lithography pyramid even in a fab that otherwise runs nothing but projection scanners.
A maskless direct-write system trades raw exposure speed for the ability to change the pattern between every single run with zero mask cost or lead time, which is exactly the right trade for mask-making, prototyping, and anything that won't see the wafer volumes needed to justify a reticle.