ppo

**PPO and Policy Optimization** **What is PPO?** Proximal Policy Optimization is a stable, efficient policy gradient algorithm that restricts policy updates to prevent large, destabilizing changes. **Policy Gradient Basics** ``` Objective: Maximize expected reward J(θ) = E[Σ γ^t r_t] Gradient: ∇J(θ) = E[∇log π(a|s) * A(s,a)] Where: - π(a|s): policy probability of action a in state s - A(s,a): advantage (how much better than baseline) ``` **PPO Core Idea** Limit policy change per update using clipping: ```python # PPO clipped objective ratio = new_policy_prob / old_policy_prob clipped_ratio = clip(ratio, 1-epsilon, 1+epsilon) loss = -min(ratio * advantage, clipped_ratio * advantage) ``` **PPO Implementation** ```python import torch from torch.distributions import Categorical class PPO: def __init__(self, policy_net, value_net, epsilon=0.2): self.policy = policy_net self.value = value_net self.epsilon = epsilon def update(self, states, actions, old_probs, returns, advantages): # Get current policy probabilities new_probs = self.policy(states) dist = Categorical(new_probs) new_log_probs = dist.log_prob(actions) # Ratio for importance sampling ratio = torch.exp(new_log_probs - old_probs) # Clipped surrogate objective clip_adv = torch.clamp(ratio, 1-self.epsilon, 1+self.epsilon) * advantages policy_loss = -torch.min(ratio * advantages, clip_adv).mean() # Value loss value_loss = ((self.value(states) - returns) ** 2).mean() return policy_loss + 0.5 * value_loss ``` **Advantage Estimation (GAE)** Generalized Advantage Estimation balances bias/variance: ```python def compute_gae(rewards, values, gamma=0.99, lambda_=0.95): advantages = [] gae = 0 for t in reversed(range(len(rewards))): delta = rewards[t] + gamma * values[t+1] - values[t] gae = delta + gamma * lambda_ * gae advantages.insert(0, gae) return advantages ``` **PPO vs Other Algorithms** | Algorithm | Stability | Sample Efficiency | Complexity | |-----------|-----------|-------------------|------------| | Vanilla PG | Low | Low | Low | | TRPO | High | Medium | High | | PPO | High | Medium | Medium | | A2C | Medium | Low | Low | **Hyperparameters** | Parameter | Typical Value | |-----------|---------------| | Epsilon (clip) | 0.2 | | Learning rate | 3e-4 | | Gamma (discount) | 0.99 | | Lambda (GAE) | 0.95 | | Epochs per update | 4-10 | **Use Cases** - Game playing - Robotics control - RLHF for LLMs - Recommendation systems PPO is the default choice for many RL applications due to its stability and simplicity.

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