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GPU Scan (Prefix Sum)

Keywords: gpu scan prefix sum,parallel scan cuda,cuda prefix sum optimization,inclusive exclusive scan,scan algorithm gpu


GPU Scan (Prefix Sum) is the parallel algorithm that computes cumulative sums or other associative operations across array elements — where inclusive scan produces [a0, a0+a1, a0+a1+a2, ...] and exclusive scan produces [0, a0, a0+a1, ...], achieving 400-800 GB/s throughput (50-70% of peak bandwidth) through hierarchical implementation using warp primitives (__shfl_up_sync) for intra-warp (500-1000 GB/s), shared memory for inter-warp (300-600 GB/s), and multi-pass algorithms for large arrays, making scan essential for algorithms like stream compaction (removing elements), radix sort (computing output positions), and sparse matrix operations where scan appears in 30-60% of advanced GPU algorithms and proper implementation using warp-level primitives and minimizing global memory accesses determines whether applications achieve 100 GB/s or 800 GB/s throughput.

Scan Fundamentals:

Warp-Level Scan:

Block-Level Scan:

Large Array Scan:

Optimization Techniques:

Inclusive vs Exclusive:

Segmented Scan:

Thrust Scan:

CUB Scan:

Stream Compaction:

Radix Sort Integration:

Work Distribution:

Hierarchical Patterns:

Performance Profiling:

Common Pitfalls:

Best Practices:

Performance Targets:

Real-World Applications:

GPU Scan (Prefix Sum) represents the essential parallel primitive for position computation — by using hierarchical implementation with warp primitives for intra-warp (500-1000 GB/s), shared memory for inter-warp (300-600 GB/s), and multi-pass algorithms for large arrays, developers achieve 400-800 GB/s throughput (50-70% of peak bandwidth) and enable algorithms like stream compaction, radix sort, and sparse matrix operations where scan is fundamental building block and proper implementation using warp-level primitives determines whether applications achieve 100 GB/s or 800 GB/s throughput.');


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